Catness

Catness Game Studios

We are a small game developer studio based in Castellón, Spain. Catness has been created by an experimented multidisciplinary team of programmers, artists and designers. The team aims to create titles for PC and next generation consoles that are interesting both to them and to their audience, especially those who loves competitive games and realistic 3D simulations.

Technology

Our expertise is Unreal Engine 4 development. We love it for its excellent graphics capability and its extensive possibilities.

Unreal Catness

Meet our team

We are gaming enthusiasts who have decided to venture into the world of the creation of video games by creating an indie studio.

David Catness

David Rodríguez

CEO - Developer

Marco Catness

Marco Domingo

CTO - Developer

Salomon Catness

Salomon Gallardo

Lead Artist

Ramon Catness

Ramon Díaz

Bussiness advisor

Jordi Catness

Jordi Nebot

Bussiness advisor

Benja Catness

Benjamín Garcés

Bussiness advisor

Partners & Collaborations

Friends that trust and help us.

Our Projects

HIVE: Altenum Wars


HIVE is a multiplayer hero shooter in 2.5D side scrolling with futuristic style and frenetic gameplay. Up to 10 players simultaneously can fight in Hexadiums, hexagon-shaped combat areas located all around the planet HIVE. Hexadiums are scenarios that are divided into 6 zones. Each zone has its own gravity, different platforms, hideouts and open spaces that turn it into a frenetic battlefield.

HIVE
HIVE

In HIVE , we play the role of the best fighters of different factions that exist in the game : human military (UFG), human modified by Altenum (NHC), robots (EVO), and evolved aliens (Aeons). These heroes, now called Hexadiers, have to conquer the hexagonal coliseum to obtain Altenum , a vital energy source for interspatial travelling in the XXVI century. Win the battle and get fuel to survive, explore and colonize new planets!

Each Hexadier has several inborn skills and a selection of weapons that can be equipped before entering battle. This way, heroes will be an extension of each player gaming style making an unique gameplay with hundreds of combinations.

The battles are governed by a series of rules according to the selected game mode:

  • Team Deathmatch: A team fight in an industrial battlefield, aiming to obtain the highest number of enemy kills.
  • King of The Hill: Teams must conquer and defend one of three different strategic points scattered across the map.
  • Survival: Offline or cooperative mode, in which the hero faces waves of enemies.

More info at HIVE: Altenum Wars Website

Architectural visualization

Catness is also experienced in the development of realtime, realistic and interactive visualizations for architectural, ceramic and design sector. We develop inmersive environments that can be adapted into multiples platforms, like PC, tablets, smartphones and, obviously Virtual Reality, with Oculus Rift, HTC Vive, Samsumg VR and many others.

The following two videos are made with the collaboration of the architectural studio NUXOT and the design studio 7475.

We are starting this project, so we need your help. Please share and tell to your friends about us!

HIVE Environment
  • Environment

Concept Environments

Concept studies of the HIVE IV planet that can be converted into inspirations on future map designs.

HIVE Khloe
  • 3D Models

Khloe Evans

Khloe Evans, technological expert and hacker activist. One of the key pieces behind the ION Wars.

HIVE Hexadium
  • Screenshots

Hexadium

Altenum lab is one of the Hexadiums from HIVE where you can fight.

HIVE Jacob Miller
  • Video

Trailer

HIVE: Altenum Wars gameplay trailer.

HIVE Mulok
  • Characters

Mulok

Mulok, born in fire, for war and destruction.

HIVE Olivia Simons
  • Concept

HIVE

Representation of a fight inside the Hexadium.

HIVE Environment
  • Characters

Hive promo image

Concept showing confrontation between heroes.

HIVE Nature
  • 3D Models

Nature

Nature, she is unique in her kind, she has a special bond with everything that lives.

Gamelab 2015
  • Video

Gamelab 2015

Watch us showing our project at the last Barcelona Gamelab 2015.

Day in Catness
  • Video

A day in catness

This video is a short clip that sums up our daily life here at the studio.

HIVE Trailer
  • Video

HIVE Overview Trailer

Trailer that sums up all the main features of HIVE: Altenum Wars.

HIVE Screenshot
  • ScreenShots

Death Strike

Cerberus is doing his special movement: Death Strike.

HIVE Screenshot
  • ScreenShots

Sidi in Lobby

Sidi is being selected on the Lobby.

HIVE Screenshot
  • ScreenShots

Survival

Mulok wwatching his back for the upcoming wave of enemies.

HIVE PS4
  • Bonus

HIVE PS4 Package

HIVE: Altenum Wars PS4 package for physical distribuition.

HIVE David
  • Team

David at GDC

David Rodriguez at the Unreal Engine booth in the San Francisco GDC'17.

HIVE Team
  • Team

PS4 Presentation

David Rodriguez Presenting HIVE in the PS4 main stage at BGW'17.

HIVE Team
  • Team

Team

David Rodriguez and Marco Domingo.

HIVE Marco
  • Team

Marco

Marco showing the game in the BGW'17.

HIVE Marco
  • Team

Marco

Marco presenting Catness in a local event in Spain.

HIVE Team
  • Team

Event

Marco and David showing the game at University.

HIVE screenshot
  • ScreenShots

Teamfight

Battle in the Hexadium.

HIVE screenshot
  • ScreenShots

Dash

Jacob performing a Dash to get inside of the center of the Hexaium.

HIVE screenshot
  • ScreenShots

Mulok vs Mulok

Mirror fight between Mulok.

HIVE Mulok
  • Characters

Nature

She is one with the nature.

HIVE Mulok
  • Concept

Survival

Representation of Dyggers inside the Survival Gamemode.

HIVE Trailer
  • Video

HIVE Panoramic Trailer

Special Trailer pof HIVE: Altenum Wars for ultrawide screens.