Zero Strain - Catness Game Studios
Zero Strain


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Zero Strain (Kaio Meris) is an intense shoot 'em up with MOBA elements. Each character has unique abilities, which trigger the replayability of each level. Since your abilities need no recharge, the action never stops! Analyze your enemies, choose the best strategy and fill the stage with neon bullets.


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As expected in the MOBA genre, each hero has several extraordinary abilities. They are usually so powerful that they need to recharge. Zero Strain, on the other hand, allows you to use them without waiting times so that the rhythm never drops.


Do not let Zero Strain’s frenetic rhythm fool you; In this shoot ’em up, not everything is attacking. You will spend most of your time shooting, but you’ll also need to analyze enemy patterns and dodge their bullets. Especially with the final bosses!


Zero Strain is a short experience but with almost infinite replayability. Each ship has very different abilities, so how you tackle the levels change depending on the character you control. Mastering them all will require all your skill.


If the gameplay of this shoot ’em up seems intense to you, wait until you see its graphics. A few seconds of play will be enough to enjoy a scene full of colourful neon lights and impressive effects. But do not distract yourself!


Values delivered

EastAsiaSoft entrusted us with Zero Strain’s porting to PS4, Xbox One and Nintendo Switch. The challenge is obvious: bring the frenetic action of the PC version to less powerful consoles, especially the hybrid. 

Being made in Unreal Engine, we at Catness Games were able to guarantee a port to match. We pay special attention to optimization for each platform, achieving strong performance on all of them.


What they say about us

Trusted by some of the main companies of the industry

Catness have been a dream to work with, going above and beyond to assure that the ports they deliver are of the highest quality. We appreciate the way in which they have gone above and beyond to meet deadlines and help us solve any issues that have arisen. They have become our go-to Unreal porting studio and we cannot possibly recommend them enough to prospective clients!

Mike Lamb
Thunderful Games

Our work with Catness for the port of Steamroll was smooth and free of hassles. They took care of everything from day one minimizing our workload and handling everything very professionally.

Jordi Rovira
Anticto Estudi Binari

Catness has been and remains an invaluable development partner, providing dependable coding solutions and console porting for a wide variety of game projects. They have consistently delivered quality results and continue to provide critical support throughout the life of each game release. We can highly recommend Catness to any publisher or developer seeking such services properly scaled to each project’s individual needs.

Joshua M. French
(Project Lead at Eastasiasoft Limited)


Unreal Engine is the most powerful 3D technology on the market. No other software offers as much realism in its textures, shaders, lighting and effects. Unreal Engine is ideal for virtual reality (VR) experiences thanks to its superb graphic options. For this and many other reasons, it has become the engine used by most triple-A studios. Beyond its power, Epic Games’ technology stands out as one of the most intuitive when it comes to prototyping. All thanks to Blueprint Visual Scripting, a feature that allows programming without code. With these virtues, it is not surprising that almost 8 million developers choose Unreal Engine. As for Catness, we have been using it for nearly a decade. Thanks to that experience, every game we work with, no matter its size, will have the resources to look like a triple-A.

We at Catness Games have specialized in Unreal Engine since our first day. Although we can work with engines like Unity, we prefer to focus on what we mastered over almost a decade. Thus, we can offer the most optimal results. It is a matter of quality, transparency and honesty.

Catness Games bets on Unreal Engine because we mastered it. We have been developing, porting, and publishing video games powered by Epic Games’ engine for over a decade. We know that we will help you quicker and more efficiently if your game is #MadeWithUnreal. Thus, we prefer to be honest. However, we can also work with Unity. Our team has several programmers specialized in this engine. Besides, marketing is one of the core elements of publishing, but it does not depend on any particular technology.

The recent rise of virtual reality (VR) in the video game industry has not gone unnoticed. We acknowledge the potential of this technology. For this reason, we have already worked with it both in video games and architecture. Although we have more experience with traditional platforms, we guarantee the same efficiency with a VR project. Of course, the same can be said with augmented reality (AR)!

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